Wednesday, 11 May 2011

Texture Mapping

In 3D max there is lots of different there also things to create and do, however a main interesting thing about 3D Max is that there is texture format, were you can add texture onto anything you have designed. I found this texture technique very interesting and would be interested in using it again in the future. I was interested in this class as my for my final decision idea I was going to create a teddy and would need texture for it.
For experimenting with texture I decided to use the object teapot object that was already provided by 3dd max. I chose this object as there is a good surface on the teapot to see the effect of the texture. Below are some screen dumps I took.

The first screenshot shows how I used the map tool to create the texture and were I got the texture from, in the bitmap folder. The texture I choose was granite texture. You can see parts of the texture coming out from the pot from the screen shot above.

The second screen shot below which was to show how you can increase the effect of the texture by adding the same texture over it or on top of it and using the mapping technique swell.

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